Last Edited: 01DEC2012

            If you are unfamiliar with the relationship of pet species to pet family, you might consider familiarization with Pet Basics 101.

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will show the skill tooltip.
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Pet Icon - will show the pet's attribute panel.
Pet Name - will show an image of the pet.

DPS (the red bar) was calculated and then stringently tested. Opponents vary in toughness and resistance and dps will always vary in accordance with the target, length of fight and efficient use of the pet's [F2] skills. Since pets of various levels do differing dps, by using 100% as the highest Family dps, each pet dps can be comparatively judged. It will be proportional throughout the pet's leveling as the targets faced will be of the same level. At level 80, the highest Family dps can be expected to be about 600 DPS (100%). Pet's are often used for their effects (boons, conditions, control, and other) to assist in battle. Each [F2] skill has a cast time and therefore a dps "cost" (the pet is not doing damage while casting). These "cast cost" have been factored in, on a constant use on cooldown. Purely dps skills, that operate at a net loss in damage, are factored by a one use "cast cost".

HP (the brown-gold bar) is a measure of the pet's survivability. The ratio of survival times taken through testing verify the calculated expectations. Some pet's have skills which mitigate damage or heal (regenerate) and can survive for longer periods with proper use of their [F2] skills. The Bear Family has the highest Family survivability on Land. The Bear Family survivability on Land is considered 100%, and when facing a non-player target of average damage, a Bear can be expected to survive (unassisted) for about one minute. Underwater the Jellyfish Family will last nearly twice as long. The Hyena has a high survivability, because the Hyena Ally will last until the end of combat. The Hyena with proper use of the [F2] ability will survive fighting for longer than a Bear, but may be dead once combat ends.

LOCATIONS: (To Do)
I will have locations for the pets coming soon. As you can see, I have left a spot for them. I know nearly every location for every pet, but I will only be showing the point to get the pets at the lowest possible level.

Good Hunting!
Drae

Bird Family   Eagle  DPS = 96%
 H P = 53%
Bleeding(AoE)  LOCATION
 DPS = 77%
 H P = 53%
Hawk  DPS = 96%
 H P = 53%
Bleeding(AoE)  LOCATION
Vulnerability   Swiftness(AoE)  Finisher
♦ Combat Swiftness Only ♦
Owl  DPS = 78%
 H P = 53%
Chilled(AoE)  LOCATION
Raven  DPS = 80%
 H P = 53%
Blind(AoE)  LOCATION
White Raven  DPS = 80%
 H P = 40%
Blind(AoE) 
♦ Two Thirds Vitality of other Birds. ♦
LOCATION
Boar Family   Boar  DPS = 70%
 H P = 73%
LOCATION
 DPS = 72%
 H P = 73%
Pig  DPS = 70%
 H P = 73%
LOCATION
Bleeding  Knockdown  Finisher Saimoth  DPS = 70%
 H P = 73%
LOCATION
Warthog  DPS = 70%
 H P = 73%
LOCATION
Canine Family   Alpine Wolf  DPS = 87%
 H P = 67%
Chilled(AoE)  LOCATION
 DPS = 92%
 H P = 67%
Fern Hound  DPS = 85%
 H P = 73%
Regeneration(AoE)  LOCATION
Crippled  Knockdown  Finisher
♦ Knockdown is offensive and Interrupts. ♦
Hyena  DPS = 85%
 H P = 133%
♦ Less than half the power and dps of other Canines. ♦ LOCATION
Krytan Drakehound  DPS = 84%
 H P = 67%
Immobilized(AoE)  LOCATION
Wolf  DPS = 88%
 H P = 67%
Fear(AoE)  LOCATION
Moa Family   Black Moa  DPS = 65%
 H P = 90%
Daze(AoE)  LOCATION
 DPS = 66%
 H P = 90%
Blue Moa  DPS = 64%
 H P = 97%
Protection(AoE)  LOCATION
Healing(AoE)  (x2)Vulnerability   Pink Moa  DPS = 65%
 H P = 90%
Daze(AoE)  LOCATION
Red Moa  DPS = 64%
 H P = 90%
Fury(AoE)  LOCATION
White Moa  DPS = 64%
 H P = 90%
Chilled(AoE)  LOCATION
Spider Family   Black Widow Spider  DPS = 55%
 H P = 37%
Stun 
♦ Half the Vitality of other Spiders. ♦
LOCATION
 DPS = 55%
 H P = 73%
Cave Spider  DPS = 55%
 H P = 73%
Weakness  Vulnerability  LOCATION
Immobilized(Ranged)  Poison(Ranged AoE)  Finisher
Combo Field ♦ Field and Finisher included in DPS. ♦
Forest Spider  DPS = 66%
 H P = 73%
Poison  LOCATION
Jungle Spider  DPS = 55%
 H P = 73%
Stun  LOCATION
Bear Family   Arctodus  DPS = 44%
 H P = 100%
Bleeding  LOCATION
 DPS = 42%
 H P = 100%
Black Bear  DPS = 41%
 H P = 100%
Weakness(AoE)  LOCATION
Regeneration  Evade(AoE)  
♦ Regen affects only the Pet (Both included in HP Calc) ♦
Brown Bear  DPS = 41%
 H P = 100%
Cure(AoE) 
♦ Cures ONE condition from Allies w/in 600m ♦
LOCATION
Murrelow  DPS = 43%
 H P = 100%
Poison(AoE) 
Combo Field 
LOCATION
Polar Bear  DPS = 41%
 H P = 100%
Chilled(AoE)  LOCATION
Devourer Family   Carrion Devourer  DPS = 65%
 H P = 83%
Combo Field  LOCATION
 DPS = 64%
 H P = 83%
Lashtail Devourer  DPS = 89%
 H P = 83%
Bleeding(Ranged)  LOCATION
Poison(Ranged)  Knockback  Finisher
♦ Knockback is defensive and Interrupts. ♦
Whiptail Devourer  DPS = 63%
 H P = 83%
Poison(Ranged AoE) Finisher LOCATION
Drake Family   Ice Drake  DPS = 81%
 H P = 67%
Chilled(AoE)  LOCATION
 DPS = 64%
 H P = 67%
Marsh Drake  DPS = 60%
 H P = 67%
Poison(Ranged AoE)  LOCATION
Damage(AoE)  Finisher Reef Drake  DPS = 86%
 H P = 67%
(x5)Damage  Confusion(AoE)  LOCATION
River Drake  DPS = 59%
 H P = 67%
Damage(Ranged AoE)  LOCATION
Salamander Drake  DPS = 99%
 H P = 67%
(x5)Damage  Burning(Ranged)  LOCATION
Feline Family   Jaguar  DPS = 102%
 H P = 50%
Stealth  LOCATION
 DPS = 100%
 H P = 43%
Jungle Stalker  DPS = 91%
 H P = 43%
(x5)Might(AoE)  LOCATION
Vulnerability  (x4)Bleeding   Lynx  DPS = 114%
 H P = 43%
(x2)Bleeding Finisher LOCATION
Snow Leopard  DPS = 100%
 H P = 43%
(x2)Chilled Finisher LOCATION